Pathway to Bachelor of AAS in Digital Gaming & Simulation
An Associates to a Bachelors degree
Blinn College and UHV have partnered to create a seamless transition to help you complete a bachelor’s degree while saving time and money. Specialized gaming and simulation design programming pave the way for a future in this thriving market that spans from entertainment to training and health care. You will learn programming, graphic development, storylines and business requirements and more.
First Year - Freshman
First Semester at Blinn
- GAME 1303 - Introduction to Game Design and Development
- COSC 1436 - Programming Fundamentals I
- MATH 1414 - College Algebra (4 SCH version)
- ENGL 1301 - English Composition I
Second Semester at Blinn
- GAME 1304 - Level Design
- GAME 1443 - Game and Simulation Programming I
- COSC 1437 - Programming Fundamentals II
- LPS Core - Life & Physical Sciences
Optional Summer Session
- CORE 40* - Language, Philosophy and Culture
- BCIS 1305* - Business Computer Applications
Second Year - Sophomore
First Semester at Blinn
- GAME 2304 - Level Design II
- GAME 1459 - Game and Simulation Programming II
- GAME 2332 - Project Development I
- ITSE 2310 - iOS Application Programming
- SPCH 1321 - Business Professional Communication
Second Semester at Blinn
- GAME 2433 - Game and Simulation Programming III
- GAME 2341 - Game Scripting
- GAME 2308 - Portfolio for Game Development
- SBS Core - Social and Behavioral Sciences Core
- GAME 2334 - Project Development II
Optional Summer Session
- LPS Core* - Life and Physical Sciences
- HIST 1301* - United States History I
Third Year - Junior
First Semester at UHV
- GOVT 2305** - American Government
- HIST 1302** - United States History II
- ENGL 1302** - English Composition II
- ENGL 3430 - Professional Writing
First Semester at UHV
- GOVT 2306** - Texas Government
- Creative Arts Core** - Creative Arts Core Including as Listed: ARCH 1301, 1302, 1311; ARTS 1301, 1303, 1304; DRAM 1310, 2361, 2362, 2366; MUSI 1301, 1306, 1308, 1310
- COMM 4326 or COMM 4318 or COMM 4330 - Upper-Division Communication Course
- GMNG 3310 - 3D Modeling (Spring Only)
Fourth Year - Senior
First Semester at UHV
- UD ENGL - Upper-Division English Course
- MATH 3321 - Gaming Math for Non-Programmers (Offered Fall Only) – Prereq course
- COSC 3317 - Object Oriented Programming (Fall & Spring Only) – Prereq course
- GMNG 4317 - Art for Gaming (Offered Fall Only)
Second Semester at UHV
- MATH 3391 - Probability and Statistics (Fall & Spring Only) – Prereq course
- COSC 3331 - Data Structures Algorithms I (Fall & Spring Only) – Prereq course
- GMNG 3310 - Advanced 3D Modeling for Gaming (Offered Spring) – Prereq course
- COSC 3347 - Computer Graphics (Offered Spring)
Fifth Year - Senior
First Semester at UHV
- GMNG 4316 - Advanced Level Design (Offered FALL – Prereq: GMNG 3310 & MATH 3321)
- HUMA 4322 - Ethics
- GMNG 4318 - Advanced Animation for Gaming (Offered Fall – Even Years Only)
- GMNG 4322 - Game A1 Behavioral Modeling (Offered FALL – Prereq: COSC 3317 & MATH 3391)
Second Semester at UHV
- GMNG 4321 - Game Development Project Management (Offered Spring)
- GMNG 4312 - Game Engines (Offered Spring – Even Years Only)
- GMNG 4314 - Gaming Networks Architecture (Offered Spring)
- GMNG 4340 - Senior Project (Offered Spring – Prereq: COSC 3331)