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Pathway to Bachelor of AAS in Digital Gaming & Simulation

An Associates to a Bachelors degree

Blinn College and UHV have partnered to create a seamless transition to help you complete a bachelor’s degree while saving time and money. Specialized gaming and simulation design programming pave the way for a future in this thriving market that spans from entertainment to training and health care. You will learn programming, graphic development, storylines and business requirements and more.

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First Year - Freshman

First Semester at Blinn 

  • GAME 1303 - Introduction to Game Design and Development
  • COSC 1436 - Programming Fundamentals I
  • MATH 1414 - College Algebra (4 SCH version)
  • ENGL 1301 - English Composition I

Second Semester at Blinn 

  • GAME 1304 - Level Design
  • GAME 1443 - Game and Simulation Programming I
  • COSC 1437 - Programming Fundamentals II
  • LPS Core - Life & Physical Sciences

Optional Summer Session

  • CORE 40* - Language, Philosophy and Culture
  • BCIS 1305* - Business Computer Applications

Second Year - Sophomore

First Semester at Blinn 

  • GAME 2304 - Level Design II
  • GAME 1459 - Game and Simulation Programming II
  • GAME 2332 - Project Development I
  • ITSE 2310 - iOS Application Programming
  • SPCH 1321 - Business Professional Communication

Second Semester at Blinn 

  • GAME 2433 - Game and Simulation Programming III
  • GAME 2341 - Game Scripting
  • GAME 2308 - Portfolio for Game Development
  • SBS Core - Social and Behavioral Sciences Core
  • GAME 2334 - Project Development II

Optional Summer Session

  • LPS Core* - Life and Physical Sciences
  • HIST 1301* - United States History I

Third Year - Junior

First Semester at UHV 

  • GOVT 2305** - American Government
  • HIST 1302** - United States History II
  • ENGL 1302** - English Composition II
  • ENGL 3430 - Professional Writing

First Semester at UHV 

  • GOVT 2306** - Texas Government
  • Creative Arts Core** - Creative Arts Core Including as Listed: ARCH 1301, 1302, 1311; ARTS 1301, 1303, 1304; DRAM 1310, 2361, 2362, 2366; MUSI 1301, 1306, 1308, 1310
  • COMM 4326 or COMM 4318 or COMM 4330 - Upper-Division Communication Course
  • GMNG 3310 - 3D Modeling (Spring Only)

Fourth Year - Senior

First Semester at UHV 

  • UD ENGL - Upper-Division English Course
  • MATH 3321 - Gaming Math for Non-Programmers (Offered Fall Only) – Prereq course
  • COSC 3317 - Object Oriented Programming (Fall & Spring Only) – Prereq course
  • GMNG 4317 - Art for Gaming (Offered Fall Only)

Second Semester at UHV 

  • MATH 3391 - Probability and Statistics (Fall & Spring Only) – Prereq course
  • COSC 3331 - Data Structures Algorithms I (Fall & Spring Only) – Prereq course
  • GMNG 3310 - Advanced 3D Modeling for Gaming (Offered Spring) – Prereq course
  • COSC 3347 - Computer Graphics (Offered Spring)

Fifth Year - Senior

First Semester at UHV 

  • GMNG 4316 - Advanced Level Design (Offered FALL – Prereq: GMNG 3310 & MATH 3321)
  • HUMA 4322 - Ethics
  • GMNG 4318 - Advanced Animation for Gaming (Offered Fall – Even Years Only)
  • GMNG 4322 - Game A1 Behavioral Modeling (Offered FALL – Prereq: COSC 3317 & MATH 3391)

Second Semester at UHV 

  • GMNG 4321 - Game Development Project Management (Offered Spring)
  • GMNG 4312 - Game Engines (Offered Spring – Even Years Only)
  • GMNG 4314 - Gaming Networks Architecture (Offered Spring)
  • GMNG 4340 - Senior Project (Offered Spring – Prereq: COSC 3331)