Transfer Plan for Houston Community College - Computer Science Options
Bachelor of Applied Arts and Sciences
A total of 40 hours must be upper division level.
30 of the last 36 upper division semester hours must be completed at UHV.
Core Requirements
Communication – 6 semester hours
Select 2 from
- ENGL 1301
- ENGL 1302
- ENGL 2311
Mathematics – 3 semester hours
- MATH 1314
Life and Physical Sciences – 6 semester hours
Select 2 from
- HCC core approved list
Language, Philosophy and Culture – 3 semester hours
- PHIL 2306
- Other valid courses
Creative Arts – 3 semester hours
Select 1 from
- HCC core approved list
American History – 6 semester hours
Select 2 from
- HIST 1301 1302, 2301, 2328, or 2381
Government– 6 semester hours
- GOVT 2305
- GOVT 2306
Social and Behavioral Science - 3 semester hours
Select 1 from
- PSYC 2301
- SOCI 1301
Speech – 3 semester hours
- SPCH 1315
Computer Proficiency - 3 semester hours
- COSC 1301
Lower-Division Specialization
12 semester hours
- COSC 1436 Programming Fundamentals I
- COSC 1437 Programming Fundamentals II
- 6 semester hours of gaming, modeling, art animation, networking, hardware, or programming
Technical or Vocational Courses
24-44 semester hours of technical or vocational coursework
- Technical or vocational credit must be nonbusiness related if pursuing the General Business or Marketing concentrations.
UHV Upper-Division Courses
- ENGL 3430 Professional Writing
- Upper-Division English elective
- 3 Semester Hours Chosen From:
- COMM 4330 New Media Theory
- COMM 4326 Digital Games as Comm.
- COMM 4318 Mass Media Communication
- HUMA 4322 Ethics
Concentration/Specialization (select one)
Computer Information Systems, Network & Security, or Web & Media
- COSC 3325 Information System in Organizations
- COSC 4321 IT Project Management
- COSC 4339 Telecommunications & Networking
- COSC 4350 Information Security, Privacy, & Ethics
- 6 semester hours chosen from:
- COSC 3315, 3317, 4305, 4320, 4336, 4341, 4355
- 15 semester hours Upper Division Computer Science
Digital Gaming
- MATH 3321 Gaming Math for Non-Programmers
- GMNG 4317 Arts of Gaming
- GMNG 4312 Game Engines
- GMNG 4316 Advanced Level Design
- GMNG 4321 Game Development Project Mgmt.
- GMNG 4318 Advanced Animation for Gaming
- GMNG 3310 Advanced 3D Modeling for Gaming
- GMNG 4310 Advanced Game Modeling & Direct X
- GMNG 4314 Gaming Networks Architecture
- GMNG 4322 Game AI & Behavioral Modeling
- GMNG 4340 Senior Project
UD Free Electives
0-6 semester hours of UD Electives
- As needed to meet minimum requirements of 120 hours for degree