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Program Rankings

UHV Digital Gaming and Simulation program is ranked #6 in Game Design and Development in the Southwest, and #45 Nationally, by Animation Career Review. Find our regional ranking at
Top 15 Game Design Schools
Top 75 Game Design Schools.
Congratulations Faculty and Students!!!!!!

Ready, Set, MoCap!

We are another step closer to hosting our fantastic motion capture studio on campus.

Game Cultures Study

We are registering participants for our Game Cultures Study. If you are interested in playing the game "The Lord of The Rings Online" and helping us with our study please enroll by clicking on this link .

Degree Plans

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Bachelor of Applied Art and Science

This degree program is offered in all three locations: Victoria, Sugar Land and Cinco Ranch.

If you have an associate degree in Applied Arts & Sciences or technical or vocational courses from an accredited community or technical college, then the Bachelor of Applied Arts & Sciences (BAAS) may be the degree for you. If you want to have that competitive edge when job hunting, advance in your current field of employment, or get additional education to change career fields, then consider UHV's Bachelor of Applied Arts & Sciences degree.

To earn a BAAS with a Digital Gaming and Simulation concentration you need:

27 semester hours of upper division digital gaming courses as per degree plan plus support courses from math and communication. A total of 43 upper division credits required.


You are eligible for the degree if you've done one of the following:
  • Received an Applied Arts and Sciences degree from an accredited community or technical college.
  • Earned at least 24 semester hours of vocational or technical credit at an accredited community or technical college.

Required Courses

  • Game Engines
  • Art for Gaming
  • Advanced Level Design
  • Game Project Management
  • Gaming Math for Non-Programmers


  • 3D Modeling
  • Gaming Internship
  • Advanced Animation
  • Advanced Game Programming
  • Gaming Networks Architecture
  • Game Artificial Intelligence & Behavioral Modeling

Students will showcase their mastery of tools and theories they learned through the program in the Digital Gaming and Simulation Senior Project course.

You can use between 24 and 44 semester hours of vocational or technical credit toward a bachelor's degree. For example, if you have an associate degree in Office Systems Technology or Respiratory Theory or some other technical program, most of the hours in that program will transfer to the BAAS.

This page has been created and maintained by Alireza Tavakkoli©. Last Modified August 2013.