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Recent News

Gaming Industry Survey
2/10/2014

If you are employed in the gaming industry, please take the time to take a 30-minute or less survey in exchange for a $10 Amazon gift card (with the possibility of an additional $15 in bonuses). All responses will be kept confidential. The research is being conducted at Cornell University. To receive more information and the survey link, please email Chelsea at cdv9@cornell.edu and indicate where you saw the study advertisement (e.g., this website). Your participation will help us better understand work-life balance issues in the video game industry.


Ready, Set, MoCap!
9/14/2013

We are another step closer to hosting our fantastic motion capture studio on campus.


Game Cultures Study
08/26/2013

We are registering participants for our Game Cultures Study. If you are interested in playing the game "The Lord of The Rings Online" and helping us with our study please enroll by clicking on this link .



Degree Plans


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BCCS
BAAS
MSCS
MSCIS

Master of Science in Computer Science


This degree program will be offered starting Fall 2014 in Victoria and online.

This graduate program in Computer Science will focus on the theoretical and engineering aspects of computer science. If you have a bachelor’s degree from an accredited university in computer science, computer engineering, electrical engineering, or a related degree program and would like to pursue a graduate degree with a focus on theoretical or engineering aspects of computing technology the MS. in CS may be a good fit for you.

Students pursuing this degree program are required to complete four core courses:

  • COSC 6338 --Computer Architecture and Parallel Processing
  • COSC 6339 -- Network Design and Management
  • COSC 6345 -- Design and Analysis of Algorithms
  • COSC 6346 -- Automata and Formal Languages

Students have the flexibility of choosing a wide range of graduate level electives to craft their degree and studies to focus on a variety of areas including: digital gaming and simulation, artificial intelligence, robotics, systems engineering, information sciences, networking and distributed computing, and other computer science areas.

This page has been created and maintained by Alireza Tavakkoli©. Last Modified August 2013.