Each Corporate Cup team may enter one (1)
team consisting of six participants with all team members must
complete the course. A team without six
walkers/joggers has an option to participate and take a
five-minute penalty for each walker/jogger not participating.
Each person must be able to complete the
course in 30 minutes.
The team roster must be turned in 20
minutes before the race. Each participant should have his
individual time prediction written on the roster, next to his
name. Determining the difference of the participant’s actual
time from the predicted time will score the event. The "error"
for each of the six walkers/joggers will then be added
together to determine the team score. The team with the lowest
"error" will be the winner. Note that the "error" will be
difference from the predicted time. It will make no difference
if the participant is too fast or too slow.
No speedometers, watches, clocks, other
forms of timing equipment, or another person pacing the rider
are allowed. The penalty will result in disqualification.
Only one race will be run. This race will
be run in 6 waves with only one person from a competing team
in each wave.
A participant who has not covered the
full course may not cross the finish line as a competitor for
team points.
All participants proceed through the
funnel in order of finish and will receive a numbered ticket.
Captains need to collect participant's number ticket and
return all to the scorer’s desk.
The course is indicated on the map
provided.
Participants must be
in a forward progress throughout the course.