BAAS - Digital Gaming and Simulation Concentration

1.  CORE CURRICULUM REQUIREMENT 42 S.H.

  •  (010)   - English Composition: 6 s.h. ENGL 1301, ENGL 1302
  •  (020)   - Mathematics: 3 s.h. Mathematics for Gaming
  •  (030)   - Natural Science: 6 s.h.
  •  (040)   - Humanities:  3 s.h. ENG 4327 Interactive Narrative
  •  (050)   - Visual/Performing Arts: 3 s.h.
  •  (060)   - U.S. History: 6 s.h. HIST 1301, HIST 1302
  •  (070)   - Political Science: 6 s.h.  (Federal and State Government)
  •  (080)   - Social Behavioral Science: 3 s.h.
  •  (090)   - Speech: 3 s.h. COM 4326 Digital Games as Communication
  •  (090)   - Computer Lit/Prof.: 3 s.h.

2.  MAJOR PROGRAM REQUIREMENTS

  •  UHV – Institutionally Designated Option for BAAS Degree Objective
  •  ENG 3430 Professional Writing
  •  COM 4326  Digital Games as Communication  
  •  Computer Lit/Prof.: Any CISC or GAM course

  •  AAS LD Requirements for GAM Concentration Only – 15 S.H.
  •  Design and Creation of Games
  •  3D Modeling
  •  3D Animation I
  •  3D Animation II
  •  Computer Ethics

  •  AAS LD Specialization
  •  Vocational or Technical Credits 24 – 44

  •  AAS UD Requirements for GAM Concentration Only – 18 S.H.
  •   MAS 3321 Gaming Math for Non-Programmer
  •  MAS 3322 Math Software for Gaming
  •  COM 4326 Digital Games as Communication
  •  ENG 4327 Interactive Narrative
  •  3 s.h. Advanced Design
  •  GAM 4321 Game Development Project Management

  •  AAS UD Specialization – 21 S.H.
  •  3 s.h. Advanced Animation
  •  3 s.h. Advanced 3D Modeling
  •  GAM 4310 Advanced Game Modeling and DirectX
  •  GAM 4322 Game AI and Behavioral Modeling
  •  GAM 4312 Game Engines
  •  GAM 4314 Gaming Network Architecture
  •  GAM 4340 Senior Project

3.   FREE ELECTIVES 0-6 S.H.

BAAS UD and/or LD Free Electives

  •  Must meet minimum requirements, 120 s.h. overall
  •  43 s.h. upper division, of which 30 s.h. must be completed at UHV.

These requirements are summarized in the following table:


Applied Arts and Sciences Plan
Digital Gaming and Simulation Concentration

I.  CORE CURRICULUM REQUIREMENTS (42 total core hours required).

II.  PLAN PROGRAM REQUIREMENTS

LD

LD/UD

UD

TOTAL

   

A.  General

ENG 3430 Professional Writing

4

4

COM 4326 Digital Games as Communication

3

3

Computer Lit/Prof.

3

3

 

 B.  AAS LD Requirements for GAM Concentration

Design and Creation of Games

3

3

3D Modeling

3

3

3D Animation 1

3

3

3D Animation II

3

3

Computer Ethics

3

3

C.   AAS LD Specialization

Specialization (Vocational-Technical)

24-44

24-44

 D. AAS UD Requirements for GAM Concentration

MAS 3321 Gaming Math for Non-Programmers

3

MAS 3322 Math Software for Gaming

3

COM 4326 Digital Games as Communication

3

ENG 4327 Interactive Narrative

3

3 s.h. Advanced Level Design

3

GAM 4321 Game Development Project Mgmt.

3

 E.  AAS UD Specialization

3 s.h. Advanced Animation

3

3 s.h. Advanced 3D Modeling

3

GAM 4310 Advanced Game Modeling &DirectX

3

GAM 4322 Game AI and Behavioral Modeling

3

GAM 4314 Gaming Networks Architecture

3

GAM 4340 Senior Project

3

 F.   ELECTIVES

0-6

0-6

*TOTAL

120

 

University Of Houston-Victoria
3007 N. Ben Wilson, Victoria, TX 77901
(361) 570-4848, Toll Free in Texas (877) 970-4848

Questions / Comments To: Webmaster@uhv.edu