Undergraduate Programs: Computer Science- Digital Gaming & Simulation Concentration
This degree program is offered in Victoria and Sugar Land.
The B.S. - Computer Science major offers a choice of three concentrations:
(a) Computer Science, (b) Information Systems, and (c) Digital Gaming & Simulation. What follows is the curriculum description of the new concentration in Digital Gaming & Simulation:
1. Satisfy Core Curriculum Requirements. Same as "General Requirements for a Bachelor’s Degree" in the catalog. 42 semester hours.
2. Satisfy the requirements for the Bachelor of Science.
3. General Requirements
Lower Division - 3 s.h. of speech; 11 s.h. of natural sciences with lab. Upper Division – ENG 3430 Professional Writing; ISC 3317 Object Oriented Programming and Design (if not taken as University General Core); ISC 3331 Data Structures and Algorithms I; ISC 3333 Data Structures and Algorithms II; ISC 4339 Telecommunication and Networks; MAS 3362 Discrete Structures(*Students may test out of ISC 3317 by passing the UHV programming proficiency exam in object oriented programming in Java or C++; in this case they will take an advanced course in their concentration to achieve the minimum 54 upper division hours.)
4. Concentration - Concentration in Digital Gaming & Simulation
In the University Core Curriculum Requirements, the following are recommended:
- Social/Behavioral Sciences 3 credits – GAM 4320 Digital Games as Communication.
- Literature 3 credits – ENG/ COM 4327 Interactive Narrative.
- Science -11 credits: PHYS 1401 and 1402 General College Physics recommended for 8 s.h. of this core requirement.
General Requirements:
5. Free electives - Enough to fulfill the 120 s.h. requirement and the 54 s.h. upper division courses.
Note: We also offer a BAAS concentration in Digital Gaming and Simulation.